Graduate with a Master's degree in Computer Science specializing in 3D programming, game developpement and image processing.
Truely passionate about Video Games and games in general like Trading Card Games but also about music and reading.
Always want to improve his knowledge, by working in teams with many different peoples.
Scroll down to discover my skills, past projects and my Resume.
Wishing you a good time during your visit throughout my portfolio !
Working on a 3D software CAD solution in the dental medical field. More informations about the Company here.
Seasonal employement in a hypermarket, shelving, stock managing and monthly inventory in contact with the clients.
Unreal Engine 5 formation of 50+ hours by Stephen Ulibarri. More informations about the formation here.
Master's Degree in 3D programming, game developpement and image processing. More informations about the degree here.
Bachelor's Degree in Computer Science studying every part of the field.
Baccalaureate in Science with a specialization in Computer Science.
Game Jam Project, defeat waves of enemies to grow larger and take on even larger enemies !
Made in Unreal Engine 5, developped solo during the largest Game Jam on the Itch.Io plateform. Used the Gameplay Ability System for the player character's attacks. You can find the game's Itch.io page here.
Boss Fight Prototype, fight a Dragon using Souls-Like combat mechanics !
Made in Unreal Engine 5, used a Behaviour Tree for the Dragon's AI and developped Souls-Like Combat mechanics with camera targetting and combos. You can find the game's Itch.io page here.
Game Jam Project, drink potions and use their side effects to collect every treasure.
Made in Unreal Engine 5 C++, developped solo. You can find the game's Itch.io page here.
Game Jam project, switch beetween movement spaces to escape the spaceship.
Made in Unreal Engine 5, developped solo for a friend group Game Jam with the theme Space Is Limited. You can find the game's Itch.io page here.
Sidescrolling arcade action game, trying to make a rythm without the use of music but with ennemy patterns.
Made with the Unity Engine. You can find the game's Itch.io page here.
3D CAD Soltuion made during apprenticeship in C4W consisting of automatically computing a dental clasp for orthodentic prothesis.
Made in C++ using OpenGL and homemade engine from C4W. You can find the GitHub Repository containing the Report and Presentation (in French) here.
Recreation of the Connect 4 game in the Unity Engine. The game implements mulitplayer and singleplayer against an AI Opponnent using the Alpha-Beta Prunning Algorithm.
The GitHub Repository containing the source code can be found here.
Python game where you lead a mouse through a small map with cats posing as obstacles trying to catch the mouse.
Made with pygame to implement a Multi-Agent System, allowing the cats to communicate and share informations with each other such as the position of the mouse.
You can find the GitHubg Repository containing the source code here.
Recreation of the Snake game in a 3D Setting. Made in C++ using OpenGL, the game engine is homemade.
The GitHub Repository containing the source code can be found here.
Image Proccessing project implementing Impainting methods and Detection of Imptainting Cases. Made in C++.
You can find the source code on the GitHub Repository here.
If so, click on the button bellow to contact me via email. Hoping to meet you !